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Need For Speed Shift 2 Unleashed

2011 racing video game

2011 video game

Shift 2: Unleashed
Shift2-cover.jpg

European cover art featuring a Nissan GT-R and a Maserati GranTurismo Southward

Programmer(s) Slightly Mad Studios
Straight Correct (iOS)
Publisher(s) Electronic Arts
Producer(s) Marcus Nilsson
Composer(s) Heavy Melody Music
Ramin Djawadi
Troels Folmann
Stephen Baysted
Mick Gordon
Mike Reagan
Series Demand for Speed
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
iOS
Release Microsoft Windows, PlayStation 3 & Xbox 360
  • NA: March 29, 2011[2]
  • EU: March 31, 2011[1]
  • AU: March 31, 2011
  • Britain: April 1, 2011[1]
iOS
  • WW: August 4, 2011
Genre(s) Racing
Manner(south) Unmarried-thespian, multiplayer

Shift two: Unleashed (besides known equally Need for Speed: Shift 2 – Unleashed ) is a racing video game, the seventeenth installment of the Demand for Speed series. It was developed past Slightly Mad Studios and published by Electronic Arts. The game serves as a straight sequel to Need for Speed: Shift and expands on many aspects that were introduced in the original.[iii] [4] Shift 2: Unleashed was released worldwide during March and April 2011.[two] [1]

Shift 2: Unleashed features over 145 cars from more than 37 manufacturers and over 36 different tracks, which players tin compete in several types of races.[5] [6] Players can also compete online.[7] [8] The game too features 3 new primary additions: an in-helmet camera, night-time racing and the Autolog feature introduced with Need for Speed: Hot Pursuit.[9]

On May 31, 2021, EA announced that download versions of the game would no longer be available for purchase in any online stores, and that online play will close down on September i, 2021.[10] [xi] The not-download boxed EA DVD versions of the game can withal be purchased from some online stores until supply runs out.

Gameplay [edit]

Shift 2 claims to redefine the racing simulator genre by delivering authentic and truthful-to-life dynamic crash physics, intricately detailed real-globe cars, drivers and tracks.[12] During their careers, virtual racers partake in a variety of motorsports — like drifting, musculus car racing, retro car racing, Endurance races and circuit competition (i.e. FIA GT3 European Championship) — to hone their driving skills in hopes of becoming the FIA GT1 globe champion.[thirteen]

In the career fashion, Vaughn Gittin, a Formula D Champion guides the player through his career, customizing the car, Autolog, teaching the thespian how to drift, so the player would caput on to the FIA GT3 and the Works series. Then, he begins to motion on to the FIA GT1 Championship. Gittin also will be in the Muscle series. The career fashion also features the Formula D driver Darren McNamara in Retro serial, Chris Rado in Time Attack and Elevate Racing (DLC) series, Eric and Marc Kozeluh in Standing Mile (DLC) series, Mad Mike Whiddett in the Works serial, Patrik Söderlund in the FIA GT3 serial, Tommy Milner in the endurance series, Matt Powers in the Legends (DLC) serial, and Jamie Campbell-Walter in the FIA GT1 series. These racers fifty-fifty wager their own cars to the histrion as prize cars, should the player win their corresponding championships.

Too as an in-car camera view, Shift 2 includes a 'helmet-camera' in which the player's viewpoint is from their driver. The helmet cam moves with the caput of the commuter, existence drawn from side to side as the automobile takes corners and jerking forrad when the player crashes. As the car comes upward to college speeds, the edges of the screen will become blurred to simulate the tunnel-vision consequence that drivers suffer when racing.[14] Shift two'due south dark racing also appears to be more advanced, with headlights dimming or turning off completely if damaged, further narrowing the player's view.[xv]

The Autolog system is at present 'Need for Speed Dna'. The system appears in Shift 2 in a more than-or-less identical blueprint to the original, but includes extra features that they not only provide runway times for unique events, but also segregate information based on quick race tracks, race types and automotive disciplines. This essentially means that Autolog is more than just a system that only displays thespian friend'due south times regardless of how, or when, they ready them during their career.[14]

Shift 2 features more than 140 licensed vehicles available for racing and tuning, a smaller number compared with racing sims such every bit Forza Motorsport 4, and the 1200 cars found in Gran Turismo six. All the same, executive producer Marcus Nilsson said the studio wanted to concentrate on having just the must-have speedsters.[xvi] [17] There are also 40 real-globe locations including Bathurst, Spa-Francorchamps and Suzuka likewise as fictional circuits like downtown London and Shanghai.[12]

Lead designer Andy Tutor confirmed that Shift 2 doesn't feature divide-screen, saying, "There's so much going on in the game, for example we've added if you lot're drafting a guy now you'll go all the little $.25 of crap from his car, all the gravel and rubber striking the car and they can hit your windscreen and things like that. It takes a lot of development time but it'due south very accurate and that's the feel we want. Unfortunately that means things like separate-screen aren't possible."[18]

Development [edit]

In early July 2010 it was rumored that a sequel for Shift was in development, called "Demand for Speed: Shift two" and to be adult by Slightly Mad Studios.[nineteen] In February 2010, EA said another Need for Speed game volition be released at some bespeak during its 4th quarter (January 1 through March 31, 2011).[twenty] The rumors started when Chris McClure, who left Slightly Mad Studios for CCP, updated his contour on professional person networking site Linkedin to include the piece of work he had been doing prior to his deviation. His CV read: "Mostly worked on new open world applied science simply also worked on Demand For Speed Shift ii."[21] [22] Shift 2 was confirmed when EA listed the game in their kickoff quarter financial report equally a Q4 2011 title (i.eastward. Q1 2011 in agenda year) for consoles and PC.[23]

The game was officially announced as Shift 2: Unleashed on November 16, 2010, with a teaser trailer, the same day every bit Hot Pursuit was released in the US . Shift 2 brings an "all-new" rendering engine and a "massive" graphics overhaul. "With an innovative helmet camera view simulating the physical feel of driving at 200mph, the thrilling experience of dark racing and authentic degradation of tracks and cars, this is tomorrow'southward sim for today's adrenaline fuelled racer." said EA at the printing time. "Shift 2 is redefining immersive racing by blending the rush of vehement up the rail at unbelievable speeds with the emotional feel of competitive battle", said executive producer Marcus Nilsson. "We are also working closely with real-world performance drivers to ensure that Shift 2 Unleashed captures their experience and becomes the criterion in accurate racing action." Two weeks before Shift 2 was announced did EA executive Patrick Soderlund said, "We recall we tin compete and ultimately get market leading in the simulation authentic motorsport segment. One of the strongest points nosotros accept is, autonomously from the fact we accept a very talented developer working with us and we now have an established brand underneath the NFS umbrella in that segment, we also have the advantage of being a multi-platform offering. Forza tin only be bought on Xbox and Gran Turismo is only available on PlayStation. Nosotros're the simply one right now that is of a significant weight that can offer something up on all those platforms."[24] [25]

Marcus Nilsson, producer of the game, said that Shift ii won't match Forza's lx frames per 2d performance, but indicated it volition be a far more vibrant game as a issue. "You have to make a selection with today'south tech. Either yous go for – and this is harsh but it's what I remember – the bland graphics of GT and Forza, or you lot endeavor to push button the bar for what consoles can practise." said Nilsson.[26]

EA's Patrick Soderlund revealed that he believes Shift 2: Unleashed can outdo Gran Turismo 5 when information technology comes to providing an "accurate driving experience".[27] Both the pb designer and executive producer of Shift two spoke out against GT5, implying that it has fashion too many cars.[28] Andy Tudor, lead designer of the game, said that games like Gran Turismo 5 and Forza Motorsport iii, were more than like encyclopedias than games, and featured hundreds of "irrelevant cars". Tudor said "Yous tin add together hundreds of cars to your game, but people will ignore most of them."[29] [xxx]

Demand for Speed producer Jesse Abney thought that Shift 2: Unleashed volition cross the racing split to entice arcade fans as well as sim fans. Regarding the first Shift, "'accessible' was used a lot, to the chagrin of simulation fans," the producer told NowGamer. "But you want those incremental steps to be a bit of a handholding practise – Shift was developed as an acknowledgement that our fan base of operations has grown up with us over 17 years. Their interests accept changed. Some of them take grown up to get the race drivers we talk to today. They desire that type of game. So nosotros knew to acknowledge them and their interests, we really had to build an authentic racing game. And that's what Shift was."[31]

Lead designer, Andy Tudor said Shift 2: Unleashed is injecting "emotional and social aspects" into the sequel, which take it beyond "being a numbers game". "The simulation genre, actually, is just a numbers game at the moment; it's all almost, 'Nosotros've got the greatest physics engine, and we're going to add ane,000 cars, tracks etcetera.' It's quite a dry experience. Nosotros want to turn that on its caput, past calculation in social features, such as Autolog. I've gone on tape earlier saying GT5 and Forza are on pedestals at the moment: everyone believes they are the games to vanquish. They have swell products, but they stop at beingness a numbers game, a mathematical simulation of swell physics, whereas we get across that with the emotional and social aspects."[32] [33]

Marcus Nilson said that Autolog has changes since Hot Pursuit, "Yeah. Y'all racing in the game becomes the fuel for other people to race, it's brilliant. Slightly Mad Studios has been working with Criterion from really early exchanging ideas and executing on the core tenets that Criterion came upwards with. Nosotros're implementing information technology slightly differently simply integrating more into the cadre feel of what the game is. I don't want the game to experience like I have a career and and so I can go online to compete with my friends, I want information technology to experience similar 1 whole. Autolog really weaves everything together into one compelling parcel. If you lot race this game and you beat people on your friends listing, that'due south going to requite you more XP to propel y'all in your career."[34]

Spin-off [edit]

Marcus Nilsson, the executive producer of Shift 2: Unleashed, said this nigh why they decide to drib the Demand for Speed name for Shift 2, "If you call up about the Need for Speed games yous've played; Need for Speed: Hot Pursuit, Well-nigh Wanted, Underground, they're very arcadey and activeness-oriented. Shift is going after a different audition, a sim audition, and it'southward almost driving cars the way they experience in real life. Then to non confuse the consumer – don't take me incorrect, Shift 2: Unleashed is still a Need for Speed game inside the Need for Speed family, but that family has different legs. Hot Pursuit fits the action games; Shift two is sim-like."[34]

EA wanted to plant Shift every bit a new franchise when Shift 2: Unleashed was released in March. The original was part of the Need for Speed family, but the sequel branches out in gild to win over simulation racer fans and compete with genre rival Gran Turismo.

"Shift is nonetheless part of the Demand for Speed family, but information technology offers a very unlike experience from our traditional Need for Speed action racers. With Shift two: Unleashed, we aim to redefine sim racing then that fans get equally close to the feeling of real racing as possible. Sim racers are proving very popular with consumers – F1 2010 and GT5 take done great numbers. The game volition nonetheless embody the core values of Need for Speed, simply we want to found Shift every bit our conspicuously defined simulation racer. Our Demand for Speed strategy is to create the all-time racing and driving experiences for all racing fans. The utilize of Shift as a franchise proper noun is reflective of our desire to establish information technology equally the best simulation racer in the market place with its own unique, distinct positioning." EA'due south racing and activity concern lead Colin Blackwood told MCV.[35]

Soundtrack [edit]

Shift 2 Unleashed contains original soundtracks played during principal menu, loading screen, and replay, equanimous by Ramin Djawadi, Stephen Baysted, Troels Folmann, Mick Gordon, and Mike Reagan. Unlike previous Demand for Speed franchise games, the Shift 2: Unleashed soundtrack contains the list of shorter licensed songs, containing ten songs from each band.

Marketing and release [edit]

The game was gear up for a release in North America on March eight, 2011, and in Europe on March 10, according to many websites, include GameStop and GameSpot.[36] [37] [38] [39] On January thirteen, EA appear that the game will exist released on March 24, 2011, in Europe, on March 25 in Uk and on March 29 in U.s..[2] In a printing release issued on February eighteen, 2011, EA mentioned Shift 2: Unleashed has slipped a calendar week in the Europe to March 31 and in the UK to Apr 1.[1]

In addition to the Standard edition, a Limited Edition of the game had been appear, which was originally available only through pre-order. The Limited Edition features numerous bonuses over the Standard edition, including sectional packaging, instant access to three exclusive cars plus an additional 40 career race events.[xl] Congruent with a shutdown of the Need For Speed Network on March 15, 2018, the Limited Edition content can no longer exist unlocked on a new game or if a player'due south salve file doesn't already contain the boosted content. If a salve file already contains the additional content, it will notwithstanding piece of work. The Limited Edition was removed from Origin and Steam online stores, merely another online stores nevertheless take the Express Edition EA DVD for sale (but now it won't work).[41]

Alpinestars and Need for Speed introduced the Play a Pro Sweepstakes, a contest that gives the winner hazard to win a trip to nourish the Formula Drift in Long Beach, California on April 8 and nine, 2011, bachelor to residents of the U.s. simply. The winner will receive a trip to Long Beach, California and pit passes to the Formula Migrate in Long Beach and an opportunity to play against an Alpinestars drift driver in Shift 2: Unleashed.[42]

EA had an exposition for Shift 2: Unleashed at PAX Eastward 2011, where Shift 2: Unleashed had two D-Box racing seats set up each with its ain 103" plasma TV, and several other stations. Pre-ordering Shift 2: Unleashed at PAX East, includes Shift 2: Unleashed branded ear bud head phones and a T-shirt equally pre-club bonus.[43]

Trailers [edit]

In addition to the trailer shown at the official reveal, four other game trailers have been released so far, each revealing new aspects of the game. One trailer promoted the launch date, which too shows the actual gameplay for the first time to public, an in-automobile racing sequence between McPhillamy Park to Forrest's Elbow at the Mt Panorama excursion, Bathurst.[two] Ane trailer promoted the Express Edition of the game.[44] A Career trailer was released in the cease of Jan 2011, which was the same twenty-four hours as the official website for Shift 2 launched.[45] A video clip of Shift 2: Unleashed surfaced showing off a Team BMW race around a circuit in sunny Miami, the footage is from a GTTV show in which brand new gameplay was shown.[46]

The beginning programmer diary was released on February 23, 2011, which showcased a combination of some real-life racing and gameplay. It too explains how difficult Slightly Mad Studios worked to rope in real life racer in social club to mankind out the real life racing experience for the game. The video likewise shows off dark-time racing, drifting, all new helmet camera, plus existent-fourth dimension telemetry, what the developer calls the "most realistic" physics engine ever used in a commercial racing video game.[47] [48] The 2nd developer diary was released on March seven, 2011, which showcased the game's Autolog customization feature.[49] The third developer diary was released March 10, 2011, which showcased some of the real globe's almost dangerous corners in racing.[50]

Another trailer released was nigh the Pagani Huayra, which it is shown at high speeds in various circuits.

Reception [edit]

Shift 2: Unleashed was met with generally positive reviews. Aggregating review website Metacritic gave the PC version 84/100,[51] the Xbox 360 version 82/100,[53] the PlayStation 3 version 81/100.[52]

GameTrailers rated the game an 8.nine/ten, saying how it "Refines the strengths of the beginning game and extends their value indefinitely through the competitive environment of autolog. There aren't whatsoever breakthrough new features hither, simply this is a racer that will constantly push yous to improve and make you sweat nether the pressure."[61]

It gained an 8/10 rating from Eurogamer, stating: "As an update to the previous SHIFT title, Unleashed is a significant draft forrad. While the driving itself retains the boisterous character of its predecessor, in that location'south been a considerable tightening of focus in the experience system, which makes every race experience meaningful whether you win or lose."[57]

It gained a 7.5/10 rating from GameSpot, stating how "Shift 2 may not offering full-on simulation features, merely it boasts roller-coaster thrills and a deep sense of immersion in the hectic world of racing."[58]

The game reached number iii in the UK sales chart.[64]

References [edit]

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  64. ^ "Archived copy". Archived from the original on December xx, 2018. Retrieved Jan 8, 2019. {{cite web}}: CS1 maint: archived copy as title (link)

External links [edit]

  • Official website
  • Shift two: Unleashed at MobyGames

Source: https://en.wikipedia.org/wiki/Shift_2:_Unleashed

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